
The studio invested in photogrammetry technology, scanning in physical objects (humans, cars, a Russian T-72 tank) to make the game look more realistic than ever before. To make the conflict feel realistic, Infinity Ward is updating its technology to make Modern Warfare look and sound like its real-world influences. “We were very strongly influenced by stories of normal people trying to live their lives in the context of war,” said Michal Drobot, principal rendering engineer at Infinity Ward.

While the game will bring back Tier 1 operators, including SAS operatives Captain John Price and John “Soap” McTavish, both reimagined for Modern Warfare, we’ll also see how war affects rebels and freedom fighters from their first-person perspective. She’ll represent one half of Modern Warfare’s campaign. It’s plainly evident that we’ll see how that decades-old scene results in a modern conflict from that same girl’s perspective as an adult freedom fighter. The scene ends when the girl finds a pistol, encounters another patrolman, and fires on him. Men, women, and children are gassed and summarily executed. The horrors don’t stop there, as son and daughter run for safety, witnessing the ongoing decimation of their village. The girl, hands shaking, drops the rifle. She pulls the trigger on his Kalashnikov, wildly spraying a hail of bullets. Once, twice, and a third time, eventually snatching his gun away. The daughter, who is playable, grabs a screwdriver and stabs the Russian. A game of cat and mouse ensues, as the Russian taunts the kids, hoping to root them out.

He shoots the father, but the children sneak away to find hiding spots. As they pack to leave, a Russian scout finds them. Father and daughter make it home, where the son safely awaits them. They head home, sneaking through city streets to avoid the Russian soldiers who are slaughtering their friends and neighbors. The girl is rescued, and reunited with her father. A young girl awakens to the site of a corpse: her mother, killed by a Russian bombing raid and trapped underneath the crumbled rock and rebar. It’s set 20 years prior to the events of October, somewhere in the Middle East, and opens underneath rubble. The next segment we’re shown presents gameplay from a very different perspective. It’s not often you see first-person shooters have players kill what look like everyday civilians. It’s quick, oddly quiet, and, yes, genuinely and profoundly uncomfortable. She was “going for a bloody detonator,” an officer says. A woman, unarmed, makes a sudden movement. They spray the mattress with bullets, and he dies too. Another suspect hides underneath a bed, the barrel of his gun visible to the SAS. The hostage grabs the rifle that was just pointed at her and she is instantly shot by the SAS. They approach the kitchen and gun down two male suspects, then a woman. It looks like the climactic scene of Zero Dark Thirty, a near-silent assault on an ordinary, rundown flat. In cover of darkness, SAS soldiers enter the building wearing night vision goggles. The military tracks a suspect to a nearby location, and they stealthily approach an apartment building via a back alley approach.

In London, outside Piccadilly Square, a car bomb explodes in a busy city street. The first gameplay from Modern Warfare shows the conflict from the perspective of the British SAS. And he wants the new Modern Warfare to deliver the same caliber of “relevant, relatable and provocative moments.”īased on two missions from the game that we saw, Call of Duty: Modern Warfare will have no shortage of provocation. “I felt genuinely and profoundly uncomfortable in that moment,” Minkoff said. The view from the AC-130 in that game looks nearly identical to real-world footage of such airstrikes. In that section of the game, players view the conflict disconnected from above in sterile black and white, raining fire down on faceless enemies. Jacob Minkoff, campaign gameplay director on the new Modern Warfare, made reference to another source of inspiration: Infinity Ward’s own Call of Duty 4: Modern Warfare and its AC-130 mission. He referenced modern military films like Lone Survivor, American Sniper, Hurt Locker, and Sicario, which he said “are not about black and white” characters, but about people “navigating a tough world,” as influences on his new game. Kurosaki likened the Modern Warfare reimagining to Casino Royale, the 2006 film that relaunched the James Bond franchise with a more grounded tone.
